High Jump: Takeoff & Flight Phases

The Fosbury Flop high jump uses a J-shaped approach: several straight strides followed by a curve toward the bar. The jumper plants the outside foot, drives the inside knee and arms up, turns their back to the bar, arches over it, and lands on the shoulders and upper back on the mat.

Common problems and fixes

ProblemFix
Knocking the bar with the hipsTake off further from the bar; drive the knee higher
Knocking it with the calvesKick the legs up by lifting the chin to the chest at the right time
Jumping into the barKeep the curve; do not cut the approach
Weak takeoffLean away from the bar on the curve, plant quickly
Inconsistent stepsMeasure the approach and use check marks

Phases of the jump

  • Approach: 8 to 12 strides, with 3 to 5 on the curve.
  • Takeoff: plant the foot farthest from the bar, drive up.
  • Flight: back to the bar, hips up, head back.
  • Clearance: lift the legs as the hips pass the bar.
  • Landing: shoulders and upper back on the mat.

This article is general information, not medical advice. Check with a doctor or qualified professional before starting a new exercise program, especially if you have an injury or health condition.

Rules reference: World Athletics Book of Rules (Competition and Technical Rules). High school (NFHS) and college (NCAA) competitions have their own rulebooks with some differences.

Frequently asked questions

Which foot do I take off from?

The foot farther from the bar. Right-footed jumpers usually approach from the left side.

How many attempts do high jumpers get?

Three attempts at each height; three consecutive misses end the competition.

Can I use the scissors technique?

Yes, it is legal, but the Flop allows higher clearances.

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Sam Ayed
Sam Ayed

Sam Ayed is a soccer player, coach and lifelong sports enthusiast. As the editor of Sportmentary, he writes and reviews the site's guides, checks rules content against the official rulebooks of each sport's governing body, and keeps pages updated when those rules change.

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