Keeping score in baseball means recording every plate appearance with a simple shorthand: each fielder has a number from 1 to 9, and each play is written as a short code such as K for a strikeout or 6-3 for a ground ball from the shortstop to first base. Once you learn the position numbers and a dozen common symbols, you can capture an entire game on one sheet and replay it later, play by play.
How a Scorecard Is Laid Out
A standard scorecard is a grid. Each row is a player in the batting order, and each column is an inning. The box where a row meets a column is that batter’s plate appearance in that inning. Most boxes contain a small diamond that represents the bases, with home plate at the bottom.
Along the left side you write each player’s name, uniform number and position number. Leave room under each name for substitutes, because pinch hitters and defensive replacements take over a lineup spot rather than getting a new row. At the bottom of each inning column there is usually a small space for runs and hits in that inning, often written as a fraction such as 2/3 for two runs on three hits. Columns on the right side hold each player’s game totals.
You use one side of the card for each team. If a team bats around in an inning, simply continue into the next column and note which inning it really belongs to.
Position Numbers and Common Symbols
The numbering system is universal, and it is the foundation of everything else. It follows a traditional order rather than a logical one, which is why the shortstop is 6 even though he stands between second and third.
| Number | Position | Symbol | Meaning |
|---|---|---|---|
| 1 | Pitcher | 1B, 2B, 3B, HR | Single, double, triple, home run |
| 2 | Catcher | K | Strikeout swinging |
| 3 | First base | Backward K | Strikeout looking |
| 4 | Second base | BB, IBB | Walk, intentional walk |
| 5 | Third base | HBP | Hit by pitch |
| 6 | Shortstop | E plus number | Error by that fielder, such as E6 |
| 7 | Left field | F, L, P plus number | Fly out, line out, pop out, such as F8 |
| 8 | Center field | FC, DP, TP | Fielder’s choice, double play, triple play |
| 9 | Right field | SAC, SF | Sacrifice bunt, sacrifice fly |
A few more codes cover runner movement: SB for stolen base, CS for caught stealing, WP for wild pitch, PB for passed ball, BK for balk and PO for pickoff. Many scorers add their own marks, and that is fine as long as you use them consistently.
How to Score a Game Step by Step
- Fill in the lineups first. Copy each team’s batting order, uniform numbers and position numbers before the first pitch. Note the starting pitchers on the pitching section.
- Record the result of each plate appearance. Write the code in the batter’s box for that inning. A ground ball to the second baseman who throws to first is 4-3. A fly ball caught by the right fielder is F9.
- Number the outs. Write a small 1, 2 or 3 in the box, often circled, to show which out of the inning each play was.
- Track runners on the diamond. When a batter reaches first, draw a line from home to first. As he advances, extend the line and write how he got there in the corner of that base, such as SB or the lineup number of the batter who moved him.
- Mark runs. When a runner scores, complete the diamond and shade it in. Many scorers also put a dot or small mark in the batter’s box for each run batted in.
- Close the inning. Draw a slash or heavy line under the last batter, then total runs and hits for that inning at the bottom of the column.
- Log substitutions and pitching changes. Draw a vertical line in the grid where a new player or pitcher enters so you can see exactly when the change happened.
Scoring Tricky Plays
Most plays are easy to record, but a handful trip up new scorers.
- Fielder’s choice. When the defense retires a runner instead of the batter, the batter reaches on a fielder’s choice. Write FC in the batter’s box, and in the runner’s box record the out with the fielders involved, such as 6-4.
- Double plays. Record the full sequence, such as 6-4-3, and write DP. Mark each runner who was put out in his own box so the out count still adds up.
- Errors. If a batter reaches because a fielder misplays a routine ball, write E plus the fielder’s number. It is not a hit, and in official scoring it counts as an at-bat.
- Sacrifices. A successful sacrifice bunt or sacrifice fly does not count as an official at-bat, so mark it clearly as SAC or SF to keep batting averages accurate.
- Strikeout with a dropped third strike. If the batter reaches first because the catcher could not hold the ball, write K plus WP or PB. The pitcher still gets credit for the strikeout.
Rulebook note: Official scoring decisions, including what counts as a hit or an error, are covered in Rule 9 of the Official Baseball Rules. Youth, high school and college leagues follow their own rulebooks and may differ on details. Your personal scorecard can use any notation you like, but your totals should follow these official definitions if you want them to match published box scores.
Scoring the Pitchers
Scorecards usually include a small pitching section for each team. For every pitcher, record innings pitched, hits, runs, earned runs, walks and strikeouts. Innings are written in thirds, so a pitcher removed with one out in the sixth has pitched 5.1 innings.
When a reliever enters with runners on base, those runners still belong to the pitcher who put them there. If they score, the runs are charged to the earlier pitcher. Drawing a small note next to each inherited runner makes this easy to sort out after the game.
If you want to track more detail, you can add a pitch count per inning or tally balls and strikes in the corner of each box. Many modern scorecards include small squares for exactly this purpose.
How to Check Your Scorecard
A neat trick lets you confirm your card is correct at the end of the game. For each team, add up at-bats, walks, hit batters, sacrifice bunts, sacrifice flies and batters awarded first base because of interference. That total should equal the team’s runs, plus runners left on base, plus the putouts made by the opposing defense.
The logic is simple: every batter who comes to the plate must either be put out, score or be left on base. If your numbers do not balance, you have missed a play somewhere, and the inning-by-inning totals will help you find it.
Common Mistakes When Keeping Score
- Counting walks and sacrifices as at-bats. Walks, hit batters, sacrifice bunts and sacrifice flies are plate appearances but not official at-bats.
- Mixing up 5 and 6. The shortstop is 6 and the third baseman is 5. Memorize this early because ground balls to the left side are common.
- Forgetting to number outs. Without numbered outs it is easy to lose track, especially during double plays or rundowns.
- Not showing how runners advanced. Writing only that a runner scored loses the story. Note the stolen base, wild pitch or batter who drove him in.
- Starting a new row for substitutes. A substitute replaces a spot in the batting order. Write him under the player he replaced so the order stays intact.
- Crediting a hit on an error. If a fielder should have made the play with ordinary effort, it is an error, not a hit, even if it felt close.
Frequently Asked Questions
What does a backward K mean in baseball scoring?
A backward K means the batter struck out looking, taking a called third strike without swinging. A regular K means a swinging strikeout. Both count as strikeouts for the batter and the pitcher.
Why is the shortstop number 6?
The numbering dates to the early days of the game, when the shortstop was often treated more like a roving fielder than a fixed infield position. The system stuck, so the shortstop kept number 6 even though he plays between the third baseman (5) and the second baseman (4).
Do I need a special scorecard to keep score?
No. Printed scorecards and scorebooks make it easier, and many ballparks sell them, but a sheet of paper with a hand-drawn grid works fine. Scoring apps are also popular, especially for youth coaches who need pitch counts and season stats.






