How to Play Match Play in Golf

In match play, you compete against an opponent hole by hole instead of counting every stroke over the round. The player or side with the lower score on a hole wins that hole, equal scores halve it, and the match is won by whoever leads by more holes than there are left to play. A result such as 3 and 2 means the winner was three holes ahead with two holes remaining. Match play has its own rules under Rule 3.2 of the Rules of Golf, including the right to concede strokes, holes or the whole match, and most penalties that cost two strokes in stroke play become loss of hole instead. It rewards aggressive play, smart tactics and reading your opponent.

How match play differs from stroke play

In stroke play, every shot counts toward a total, so one disastrous hole can ruin a round. In match play, each hole is a fresh contest. If you make a 9 on a hole, you lose just that one hole, and the match continues. This changes how golfers think about risk. A bold shot that might cost several strokes in stroke play may be worth trying in match play, especially if your opponent is already in a strong position.

FeatureMatch playStroke play
What you countHoles won, lost or halvedTotal strokes for the round
OpponentA specific player or sideThe whole field
Bad holeCosts only that holeAdds all strokes to your total
ConcessionsAllowedNot allowed; every ball must be holed
General penaltyLoss of holeTwo penalty strokes
Famous examplesRyder Cup, Solheim Cup, many amateur championshipsMost professional tour events and the majors

Match play scoring terms

TermMeaning
Win, lose or halve a holeThe lower score wins; equal scores halve (tie) the hole
1 up, 2 upThe number of holes you lead by
1 down, 2 downThe number of holes you trail by
All squareThe match is tied
DormieLeading by exactly as many holes as remain, so you cannot lose in regulation
3 and 2Won three up with two holes left to play
1 up (final result)Won by one hole after the final hole
Extra holesHoles played after a tied match until someone wins, when a winner is required

How to play a match step by step

  1. Agree the format, such as singles, four-ball or foursomes, and the handicap allowance.
  2. Confirm handicap strokes and which holes they fall on using the scorecard’s stroke index.
  3. Decide the order of play on the first tee by draw or agreement; after that, the winner of the previous hole tees off first.
  4. Play each hole and compare scores to decide who wins or halves it.
  5. Keep the match score updated after every hole so both sides know where things stand.
  6. Tell your opponent your strokes when asked, including any penalty strokes.
  7. End the match when one side leads by more holes than remain, or play extra holes if required.

A simple match play example

Imagine two players, A and B, in an 18-hole singles match with no handicap strokes. A wins the first hole with a par against B’s bogey, so A is 1 up. They both make pars on the second hole, which is halved, so A stays 1 up. B wins the third and fourth holes, moving to 1 up. The match continues this way, with the score shifting after every hole. If B is 4 up after the 14th hole, only four holes remain, so B is dormie and cannot lose in regulation. If B then halves the 15th hole, B is still 4 up with three holes left, and wins the match 4 and 3.

Match play in team competitions

Many of golf’s best-known team events use match play. In events such as the Ryder Cup, each match is worth a point, with a halved match usually worth half a point to each side. Teams play a mix of four-ball, foursomes and singles over several days, and the side with the most points wins. Club and amateur competitions often use similar formats, which makes match play a popular way for groups of friends to set up friendly team events.

Key match play rules

  • Concessions: Under Rule 3.2b, you may concede your opponent’s next stroke, a hole or the match. A concession cannot be declined or withdrawn.
  • Playing out of turn: If you play out of turn, your opponent may cancel the stroke and make you play again in the right order, with no penalty (Rule 6.4a).
  • Giving information: You must tell your opponent about any penalty you incur and give the correct number of strokes when asked (Rule 3.2d).
  • General penalty: Many breaches that cost two strokes in stroke play result in loss of the hole in match play.
  • Claims and disputes: If you think your opponent breached a rule, raise it promptly, since there are time limits for making a request for a ruling.

Rules note: these points follow the Rules of Golf published by the R&A and USGA and are simplified. Terms of competition and Local Rules can change how a match is run, so consult the current official Rules and your committee.

Handicaps in match play

In a handicap match, the player with the higher course handicap receives strokes on certain holes. A common method is for the lower handicap player to play off zero while the other player receives the difference in strokes, allocated to holes using the stroke index printed on the scorecard. The stroke index ranks holes from 1, where strokes are given first, to 18. If a player receives five strokes, they get one stroke on each of the holes with stroke index 1 to 5. On those holes, one stroke is deducted from their score before comparing it with the opponent’s.

Common match play formats

FormatHow it works
SinglesOne player against one player
Four-ballTwo-player teams; each plays their own ball and the better score counts
Foursomes (alternate shot)Two-player teams share one ball, alternating shots and tee shots

Match play strategy

Good match play strategy is about responding to your opponent as well as the course. If your opponent is in trouble, play safely and make them take risks to win the hole. If they are close to the hole, you may need a more aggressive approach. Conceding short putts can build goodwill and keep the pace moving, but many players also make opponents hole some short putts early in a match so they have to face that pressure later. Stay patient after losing a hole, since each hole is a new chance to win one back.

Etiquette and sportsmanship

Match play is face to face, so sportsmanship matters. Announce your score clearly, be honest about penalties, and concede putts in a clear, unambiguous way. Shake hands at the end whatever the result, and avoid gamesmanship such as slow play or distracting your opponent. Many famous team events, including the Ryder Cup and Solheim Cup, use match play formats, and they show how the format can combine intense competition with respect between opponents.

Common mistakes to avoid

  • Playing it like stroke play. Protecting your total score can make you too cautious.
  • Losing track of the match score. Confirm it after every hole.
  • Forgetting handicap stroke holes. Check the stroke index before the round.
  • Not telling your opponent about a penalty. This can cost you the hole.
  • Picking up your ball without a concession. Unless a putt is conceded, you must hole out or risk losing the hole.
  • Giving up after a bad hole. One bad hole only costs one hole.

Frequently asked questions

What does 3 and 2 mean in match play?

It means the winner was three holes ahead with only two holes left, so the match ended early.

What is dormie in golf?

Dormie means a player leads by exactly as many holes as remain, so they cannot lose in regulation.

Can you concede a putt in match play?

Yes. You may concede your opponent’s next stroke, a hole or the whole match, and a concession cannot be withdrawn.

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Sam Ayed
Sam Ayed

Sam Ayed is a soccer player, coach and lifelong sports enthusiast. As the editor of Sportmentary, he writes and reviews the site's guides, checks rules content against the official rulebooks of each sport's governing body, and keeps pages updated when those rules change.

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