How a Folkstyle Wrestling Match Works

Folkstyle is the style used in US high school and college wrestling. A match has three periods: the first starts on the feet, and in the second and third, wrestlers choose top, bottom, neutral or defer. Points come from takedowns, escapes, reversals and near falls, and a pin ends the match.

Scoring in folkstyle

ActionPoints
Takedown3 (current NFHS and NCAA rules)
Escape1
Reversal2
Near fall2 to 4, depending on time and code
Riding time (college)1 for a minute or more advantage
Penalties1 or 2, escalating

Match structure

  • High school: three 2-minute periods.
  • College: a 3-minute first period and two 2-minute periods.
  • Choice of position after the first period, decided by coin flip or disc.
  • Overtime: sudden victory, then tiebreakers.
  • Stalling warnings then penalty points.

Rules reference: NFHS Wrestling Rules Book (US high school), NCAA Wrestling Rules (US college) and United World Wrestling rules (freestyle and Greco-Roman). Scoring values differ between these codes.

Frequently asked questions

What is the difference between folkstyle and freestyle?

Folkstyle rewards control and has escape and riding points; freestyle rewards exposure and throws and has no escape points.

How long is a high school wrestling match?

Six minutes of regulation, in three 2-minute periods.

What is a near fall?

Holding the opponent in a pinning situation close to the mat without achieving a fall.

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Sam Ayed
Sam Ayed

Sam Ayed is a soccer player, coach and lifelong sports enthusiast. As the editor of Sportmentary, he writes and reviews the site's guides, checks rules content against the official rulebooks of each sport's governing body, and keeps pages updated when those rules change.

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