Rugby Glossary

Rugby’s vocabulary can confuse new fans. Here are the terms you’ll hear most often, explained simply.

Terms A to Z

TermMeaning
AdvantagePlay continues after an offence if the other team benefits
BreakdownThe contest for the ball after a tackle
ConversionKick after a try for 2 points
Drop goalDrop kick through the posts for 3 points
GarryowenA high kick to chase (up-and-under)
HookerFront-row player who throws in at lineouts
JackalCompeting for the ball on the ground after a tackle
Knock-onLosing or playing the ball forward with hands or arms
LineoutRestart after the ball goes into touch
MaulBall carrier held up by opponents with teammates bound on
MarkClean catch inside your own 22 with a call of “mark” for a free kick
Penalty tryAwarded when foul play prevents a probable try
RuckPlayers on their feet contesting a ball on the ground
ScrumEight-player set piece to restart play
Sin bin10-minute suspension after a yellow card
TouchOut of play over the sideline
TryGrounding the ball in the in-goal area for 5 points
Tight fiveProps, hooker and locks

Laws referenced follow World Rugby’s Laws of the Game for rugby union; rugby league, sevens and domestic competitions can differ, so check the current laws for your competition.

Frequently asked questions

What is the difference between a ruck and a maul?

In a ruck the ball is on the ground; in a maul it’s held by the ball carrier.

What is a knock-on?

Losing or playing the ball forward with the hands or arms.

What is the tight five?

The two props, the hooker and the two locks.

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Sam Ayed
Sam Ayed

Sam Ayed is a soccer player, coach and lifelong sports enthusiast. As the editor of Sportmentary, he writes and reviews the site's guides, checks rules content against the official rulebooks of each sport's governing body, and keeps pages updated when those rules change.

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